Thread:Bagwis/@comment-12719-20171028081346/@comment-12719-20171028125845

Bagwis wrote: Well yeah, I understand such circumstances that it can be practical for some cases such as in Guild Wars since the skills are limited, unlike the number of report/chapter in the series, which is continuous, ever-growing, and abundant, which as I've said earlier, is MORE impractical in the long run.

Actually Guild Wars started with 240 skills in the original game, and when we adopted that template system, it was still coming out with new skills at regular intervals q-:

I think by the time ReLIFE webcomic ends, it will still have less chapters than the number of skills that exists in Guild Wars d-: